Haerth Hold

In the expanses of Urdrevan, Haerth Hold is envisioned as a sprawling timber fortification, raised to shelter and sustain military […]

The Oculous Mortis

Rising from the misty hills of Revenants’ Rest, the Oculous Mortis towers like a sentinel of shadow over the landscape.

Pass Watch

The Pass Watch is a proposed garrison and watchtower to be raised in the Braeleven Valley, where long horizons stretch

Visions of Light

Commissioned by The Coral Corsairs, Visions of Light is to be both a museum and a lighthouse, a dual beacon

The Lonely Shack

The Lonely Shack is envisioned as a humble but vital wayhouse on the endless stretches of The Great Plains. Placed

Sphere Resonances

Each Sphere of magic resonates with certain themes and trends. These resonances

Narrative Tracks

At Menhirs Fate there are many ways to interact with various powerful entities i

Other Game Rules

Critical State, Terminal State, Dying When a character has zero hit points remai

Miracles

Haven is a unique place. Created by the Gods as a place to allow the people of E

Player Events

What is a Player Event? Player Events are gatherings, activities, or small-scale

The Great Freistadt of Hammerstadt Eternal

Where Hammerstadt Speaks, Shouts and Fights. “Shout till your throat breaks, fig

The Da Hammerplatz Grand Armature of Exploration & Excavation

A Forward Bastion of Discovery, Defence, and Invention at the Edge of the Ruins

Courtyard of Amusement

“Where the laughter of life echoes through the air.” LOCATION: PORTA

The Muckheape Midden

“Every place has it’s dirty secret” LOCATION: HAMMERSTADT – ZWEIBURG

The Leviathan’s Locker of Learning

Leviathan’s Locker of Learning is envisioned as a premier research facility dedi

Supersizing the Scarabs

Upgrade to The Jewelled Beetle Grove This proposal expands The Jewelled Beetle G

Sanctum of the Forest Warder

An Ethereal Creature Safely Nurtured “Death is not the end—it’s merely a chance

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