Good afternoon adventurers!
We have some patch notes for the wiki (No mechanics changes, just updates to wording to make the current mechanics more clear – and starting on expanding guild pages!) and a notice about archery on Friday. But first, to get you hyped for MF4, here’s a snapshot of MF3!
Archery Notice
As the sun is setting around 18:30, we’re not going to be allowing archery at all on Friday specifically. As a reminder, archery is not allowed after sunset. If it is raining, please make sure you squeeze the arrow heads as part of the arrow checking process.
On Saturday, archery is not going to be permitted after 18:00.
Crafters Guild Traders
If you didn’t know, we also have wonderful traders available IC at the Crafters Guild: The Mud Hut (Henry), Fey Queens Foundry (Seph) and Pioneer Forge (Marcus). They take regular coin, not IC coin, and contributions go back to their endeavours on the field.
Patch Notes – 23/09/2025 V1.0.9
A few final updates before MF4! We’ve clarified some language and processes among the weaving and entreaty section alongside beginning some expanded guild pages. More info will be arriving in future and we will be looking to create pages for all the guilds.
Weaving
Most of this is clarifying how things work with some things to align with how we are running it in the field and make a few things clearer about what weaving cannot achieve.
Entreaty
There has been some confusion on what exactly entreaties do and our process of handling them. While there was references to specifically calling upon Gods and them delivering boons or talking with them, the purpose of the entreaty system was to give Faith users a way an equivalent of weaving powered by faith that can create some different effects rather than to request NPCs or interactions with Gods. This may still happen as a response to player action but will not be the default.
Guilds – Adventurers, Court of Daggers, Bankers Guild
We have the first 3 guilds pages on the wiki! These pages will expand over time to contain more information about the guilds but we’ve got the first pages for the Adventurers, Court of Daggers and The Bankers Guild are ready to go.