Greetings adventurers! We have some exciting story updates for MF4 below & more!!
MF4 Prologue
Haven has manifested three times so far. Three times the mists billow forth and designate where the world can make its stand. People begin to wonder if they will see it again this year or if they must wait out the winter?
Wisps float along winding roads as magic draws them in, people linger in taverns a moment longer as the nights grow dark and cold a touch earlier. Battles rage against the Corruption across the world and show no signs of slowing down. Hope is hard to maintain facing down both the incoming winter and the forces arrayed against the Pact.
It starts small at first with few noticing it. The slow call. The rush of magic. The Song of Haven has begun again. Those same Taverns people took shelter in become a little louder, and while before they were simply a fortress against the coming winter now they create small bastions of hope. The Song has returned. Their heroes have one last chance this year to fight the Corrupted.
But where is it? And what could be the reason for its final appearance of the year?
In the north of Elandra where magic and stories combine in from the highest Court to the smallest Cantref, Haven emerges into the world returning to the Crownlands in Valdraeth. A glade opens between the dark, dangerous Deepwoods and the mysterious, magical Hedge and calls out over the world for the final confrontation this year with the corrupted.
As befitting the nation of Valdraeth the Gods have sent out word that this is the site of the Tournament of Legends, a story long left unfinished that may provide power, wealth or knowledge if completed
Downtime
All you heroes have been busy adventuring away and supporting many causes over the last few weeks! You can find the results of the battlezones and adventures here
Site Access Info
Event Entrance: Shrewsbury Drive – 52°41’43.3″N 2°18’03.3″W, https://maps.app.goo.gl/iT4gYhevHD8Xm1eZA
Entrance Maps:


Site access closes to cars from midnight each day. If you need to leave site before 23:45, please exit via the entrance route. If you need to leave site after 23:45, please use this gate instead: https://maps.app.goo.gl/KnENRZsJqwW8Borz7 (Route: https://i.imgur.com/NGI3Aih.png).
If someone is picking you up, they need to be on site before 23:45 to be allowed access onto site.
Between midnight and 08:00, no cars will be allowed on site.
Tickets will be scanned starting at 15:00 on Thursday until 20:00. It’ll then re-open again at 08:00 on Friday.
All cars must be parked in the car parking area unless being used as a “live-in vehicle”. If that’s the case, please park in the live-in parking section instead.
If you are driving into the IC area, please make sure you take your car to the car park ASAP after unloading your tent/kit so we can ensure that traffic stays smooth throughout the site.
For more information, please visit our Site Information page.
Traders!
Below is a list of our awesome Traders that are attending MF4!
- Starkey-Studios (We stock Dragon Armouries & Battle Ready gear)
- Twisted Goblin Armouries
- Gem’s Trading Company
- Honest Jim’s WANDERIN SHOP
- Das Shoppe
Available at the Crafters Guild:
- Fey Queens Foundry (Seph)
- Pioneer Forge (Marcus)
- The Mud Hut (Henry)
Food Vendors
A passionate team making beautiful dishes with flavours from around the world. Vegetarian and vegan world street food, they cater at festivals and private events in Portugal and around Britain.
All freshly prepared using the finest local ingredients.
The award winning Mexican maestros bring the freshest burritos and bowls to Menhirs Fate. Expect some spicy surprises with nation themed hot sauces and dishes that will have you fuelled for the adventures that await you! Cantina will also be bringing the flavour with crunchy fried chicken strips and signature dips!
Every morning the Sunrise Cafe will be offering a full breakfast bar with hot and cold breakfast options powered with Illy coffee and fresh brews, by night his wonderful cafe will offer the finest pizzas with homemade dough.