Miracles
Haven is a unique place. Created by the Gods as a place to allow the people of Elandra to fight back against the Corrupted. From here several interested priests have established a gathering of the Faithful from many Nations to help more formally guide the Faithful. Each time Haven moves the Gods will draw upon the power of Fate to produce a series of potential Miracles they can perform.
How to do a Miracle
Performing a Miracle is very similar to performing an Entreaty, but the priests that participate do not spend the Faith they bring – the power comes from the deity themselves, the priests simply have to be at the relevant combined threshold to show that the people of Elandra are behind this choice.
There will be a limited number of Miracle slots at the Menhir. While the Gods and the Menhir are very powerful, even they have limits and will only be able to perform so many Miracles each time Haven materialises. The faithful of Haven will have to choose where they invest that power.
Current Miracles
This event there will be 2 open slots for Miracles. Potential Miracles will be listed in the Shrine tent – here is a taster of what may be to come, but please check that it has not changed at the event:
This is an example set of Miracles to give an idea of the scope of what may appear at the event but a full release of the events Miracles will be announced or confirmed closer to MF1
| Miracle | God | Threshold | Effect |
| Save the Scholar by sharing power | Hearth | 40 | The Scholar will receive power from the Hearth and no longer be in immediate danger of fading from the world |
| Shield the people of Nocturne | Guardian | 50 | The Corrupted armies attacking Nocturne will not be able to enter the city |
| Raise a way across the River | Traveller | 30 | Military units and armies will be able to cross the great river mouth between Avereaux and Urdrevan this season |
