Resources

Estimated reading: 2 minutes 3736 views Contributors

Resource generation for Menhirs Fate is an abstracted game mechanic that represents your character acquiring magical residue from an inherently magical world. We encourage you to come up with unique and interesting stories about how your characters acquires their Flicker and Essence while Money can be acquired from many sources within the world. Below are some examples of where flicker or essence could be found and examples of work within Menhirs fate but this is very much not an exhaustive list!

Flicker and Essence are a physical embodiment of the Sphere of Magic found around places that have some link to the Spheres.

  1. Fire could come off a forge or the villages hearth
  2. Water from the well or beaches
  3. Earth from the forests and gardens
  4. Air from windmills and plains
  5. Spirit from places of faith and conviction

Flicker 

This is a lesser depository of magic, they come in five types: 

  • Earth 
  • Air
  • Water
  • Fire
  • Spirit

Essence 

This is a large depository of magic, they come in five types: 

  • Earth 
  • Air
  • Water
  • Fire
  • Spirit

How are they used? 

Flicker and essence are crystalized magic, these are commonplace around the world. It is a resource of the world. Those who can wield magic use these to amplify the magical power they are able to draw. These can be used in: Rites, Enchanting, Apothecary, Weaving.

How are they generated?

Each character will start with a set amount of flicker and essence each event. 

Each character will receive the following deposited into their bank each event when they choose the appropriate resource:
7 Fire Flicker + 1 Fire Essence + 1 Spirit Flicker
7 Water Flicker + 1 Water Essence + 1 Spirit Flicker
7 Earth Flicker + 1 Earth Essence + 1 Spirit Essence + 1 Spirit Flicker
7 Air Flicker + 1 Air Essence + 1 Spirit Essence +1 Spirit Flicker
7 Spirit Flicker + 1 Spirit Essence

All produce 2 Myths each If you take the “Money Specialisation” – you get: +3 Myths. Making 5 Myths total produced and no flicker.

Comment

The Restoration Station

Gateway of Guidance and Guardianship“Every step into The Wonder begins with know

Unending Dew Everglade – Bench Reinforcement

Where Stillness is Made Strong “May peace endure not only in spirit, but in ston

The Colossal Ant Colony

A Marvel of Natural Engineering “Where the tiny craftsmen of the earth wea

The Grand University of Elandra

Where Thought is Thread, and the Future Woven “We are not what we know, but what

Apocrypha Nepenthium

The Weight You Give Away is No Longer Yours “In shadow’s embrace, the burd

Working Hewers Club

The Hearthstone of the Hewers “May the fire burn bright, and the bonds bet

The Parthenon of the Twelve

Faith United Beneath One Roof “In the company of all gods, no prayer goes

Memorial to Havens Fallen Heroes

A Place of Names, of Silence, and of Honour “All who fall in Haven are rem

The Beacon of the Reapers Embrace

A Light in the Fog, A Hand in the Dark “Those who walk the edge of death n

College of Clowns

Laughter is the Highest Form of Wisdom “Where joy is studied, reverence is

The Red Graves

Where Memory Grows and Shadows Are Bound “To forget is to invite them back. Let

Varnach’s Sable Vigil

Where Shadows Coil and Secrets Find Shelter “It does not need to move to make yo

Chat Icon Close Icon