Religion and the Gods

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Portavens favour Gods who reign over travel and commerce but religion is very personal in Portavas. The Jester, the Smith, the Muse, the Traveler, and the Shadow are all widely worshipped with focus on travel, paths, navigation, growth, change, secrets, uncovering secrets, wealth, the sea, boats, trade, hidden places. While there are gods that have a more popular following, you can usually find representatives of all deities in and around the cities. The only time this may cause friction is when it is time to dedicate a new Ship. 

Priests provide guidance to the people who need it, but tend to focus on the philosophical nature of religion. 

Many Portavian priests love nothing more than sitting back with a large bottle of wine and discussing the nature of the gods in length. Portavians do not believe that the gods have any definitive final say in their life’s journey, rather that they play a role similar to a head of a Family, each able to influence or hinder the soul on its path, but ultimately it is the soul’s choice where it will eventually make port. 

Portavian priests use a practice called Anchoring. When a person is actively being besieged by evil forces or soul threatening curses. The Portavian priest acts like a lighthouse, and takes on a portion of the suffering. It is meant to help guide followers back to themselves, but has been known to be fatal to the priest if the entity or curse is strong.

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Religion and the Gods

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CONTENTS

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The Restoration Station

Gateway of Guidance and Guardianship“Every step into The Wonder begins with know

Unending Dew Everglade – Bench Reinforcement

Where Stillness is Made Strong “May peace endure not only in spirit, but in ston

The Colossal Ant Colony

A Marvel of Natural Engineering “Where the tiny craftsmen of the earth wea

The Grand University of Elandra

Where Thought is Thread, and the Future Woven “We are not what we know, but what

Apocrypha Nepenthium

The Weight You Give Away is No Longer Yours “In shadow’s embrace, the burd

Working Hewers Club

The Hearthstone of the Hewers “May the fire burn bright, and the bonds bet

The Parthenon of the Twelve

Faith United Beneath One Roof “In the company of all gods, no prayer goes

Memorial to Havens Fallen Heroes

A Place of Names, of Silence, and of Honour “All who fall in Haven are rem

The Beacon of the Reapers Embrace

A Light in the Fog, A Hand in the Dark “Those who walk the edge of death n

College of Clowns

Laughter is the Highest Form of Wisdom “Where joy is studied, reverence is

The Red Graves

Where Memory Grows and Shadows Are Bound “To forget is to invite them back. Let

Varnach’s Sable Vigil

Where Shadows Coil and Secrets Find Shelter “It does not need to move to make yo

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